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Jane McGonigal: Game on with 'SuperBetter'
Key Excerpts from Article on Website of San Francisco Chronicle (San Francisco's leading newspaper)

San Francisco Chronicle (San Francisco's leading newspaper), March 4, 2012
Posted: March 13th, 2012

Jane the Concussion Killer ended her battle against evil years ago, but See Jane Run is still vanquishing foes. Both are the alter egos of video game advocate Jane McGonigal, whose slow recovery from a head injury was inspiration to turn wellness into a hero-themed game called "SuperBetter." The San Francisco author and game researcher is taking "SuperBetter" global this month, as a free online game and app. With partners, funding and a network of users who have already signed up, she's hoping "SuperBetter" can help people on their own heroic journeys to tackle depression, obesity and other health issues." 'SuperBetter' is fundamentally about a mind shift," McGonigal says. "It's about claiming your power to be in charge of how you spend your time and energy, and focusing it on the things that matter the most to you. Focusing on things that will bring real happiness, real well-being." [She] became a public face with her 2011 best-seller Reality Is Broken: Why Games Make Us Better and How They Can Change the World. Reality Is Broken talks about adopting the stimulating challenges and rewards of video games when tackling real-life problems. "I still believe really strongly that gamers can solve some of the world's toughest challenges, but some of the world's toughest challenges are very personal," she says. "Things like depression and obesity are global challenges."

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